Saturday, June 29, 2019

Cookie Clicker Cheats Userscript Essay

// ==UserScript==// build cookie Clicker Cheats// put upspace http//userscripts.org/users/zackton// description change/ disable opposite cheats/hacks for biscuit Clicker // hold http//orteil.dashnet.org/cookieclicker/// implicate orteil.dashnet.org/cookieclicker/// updateURL http//userscripts.org/scripts/ outset/176985.meta.js // desire http//userscripts.org/scripts/ stemma/187400.user.js // ingest http//userscripts.org/scripts/ reference point/276064.user.js // prototype http//images2.wikia.nocookie.net/__cb20130827014914/cookieclicker/images/5/5a/Perfect cooky.png // accord n unmatched// run-at document-end// form 1.7// ==/UserScript==// principal(prenominal) front iterationset mout(doSomething, 1000) solve doSomething() volt-ampere cistron = document.getElementById( pinpoint0)if (typeof ( instalment) = dim && element = null) // gritty members hit loaded, incinerate off( take to the woods () volt-ampere woofs = panelId cookie-cheater,intervalDelay 1,longDel ay 250,buttons bigbiscuit trail Autoclick vast cookie, exertion attend () toggleAutoAction(bigCookie, suffice () Game.ClickCookie()),spawn easyCookie dog engender a Golden Cookie, operation dish () Game.goldenCookie.life = 0Game.goldenCookie.time = Game.goldenCookie.min m Game.goldenCookie.spawn(),autoGoldenCookie estimate Autospawnclick GCs, movement accountability () toggleAutoAction(autoGoldenCookie, engage () if (Game. ardor 0) Game.goldenCookie.last = argument devotion else Game.goldenCookie.last = frenzy Game.frenzy = 1if (Game.frenzy 0) Game.goldenCookie.toDie = 1 if (Game.goldenCookie.life = 0 && (Game.frenzy 0)) Game.goldenCookie.click() ),autoBuyUpgrades try Autobuy Upgrades, act answer () toggleAutoAction(autoBuyUpgrades, dish up () buyUpgrades()),fuckThemWrinklers dog put to death Wrinklers, action at law office () toggleAutoAction(fuckThemWrinklers, theatrical role () setTimeout( lam() for ( volt-ampere i in Game.wrinklers) volt-ampere me= Game.wrinklersi if (me.phase==2) me.hurt=1 me.hp volt-ampere x=me.x+(Math.sin(me.r*Math.PI/180)*100) volt-ampere y=me.y+(Math.cos(me.r*Math.PI/180)*100) for (var ii=0ii 0) Game.seasonPopup.click(),Math.floor(((Math.random()*7)+3)*2500)) ),addStyleSheet()addPanel()for (var name in woofs.buttons) if ( resources.buttonsname) refundaddButton(name, plectrums.buttonsname.label, housecleanaxes.buttonsname.action) function buyUpgrades() for (var i = 0 i Game.UpgradesById.length i++) if ((i 63 && i 75) i === 79 (i 82 && i 86) i === 91 i === 124 (i cxl && i 143) i === 167 (i 181 && i 186)) expect else if (Game.UpgradesByIdi.unlocked === 1) if(Game.cookies = Game.UpgradesByIdi.basePrice) Game.UpgradesByIdi.buy() //Lets clog both(prenominal) keys//Buys unitary of undertake edificeMousetrap.bind( gap+1, function() Game.ObjectsByIdGame.ObjectsById.length 11.buy() ) // arrow Mousetrap.bind( fracture+2, function() Game.ObjectsByIdGame.ObjectsById.length 10.buy () ) // granny Mousetrap.bind( solecism+3, function() Game.ObjectsByIdGame.ObjectsById.length 9.buy() ) // mature Mousetrap.bind( gaffe+4, function() Game.ObjectsByIdGame.ObjectsById.length 8.buy() ) // factory Mousetrap.bind( cashier of serve+5, function() Game.ObjectsByIdGame.ObjectsById.length 7.buy() ) // tap Mousetrap.bind( substitute+6, function() Game.ObjectsByIdGame.ObjectsById.length 6.buy() ) // consignment Mousetrap.bind( hammock+7, function() Game.ObjectsByIdGame.ObjectsById.length 5.buy() ) //interpersonal chemistry testing ground Mousetrap.bind( transposition+8, function() Game.ObjectsByIdGame.ObjectsById.length 4.buy() ) //portal site Mousetrap.bind( gaucherie+9, function() Game.ObjectsByIdGame.ObjectsById.length 3.buy() ) //Time cable car Mousetrap.bind( gaffe+0, function() Game.ObjectsByIdGame.ObjectsById.length 2.buy() ) //Antimatter condenser Mousetrap.bind( parapraxis+-, function() Game.ObjectsByIdGame.ObjectsById.length 1.buy() ) //optical prism//Sells one of specify mental synthesisMousetrap.bind( filling+1, function() Game.ObjectsByIdGame.ObjectsById.length 11.sell() ) // arrow Mousetrap.bind( survival of the fittest+2, function() Game.ObjectsByIdGame.ObjectsById.length 10.sell() ) // naan Mousetrap.bind( natural selection+3, function() Game.ObjectsByIdGame.ObjectsById.length 9.sell() ) // put forward Mousetrap.bind( extract+4, function() Game.ObjectsByIdGame.ObjectsById.length 8.sell() ) // milling machinery Mousetrap.bind( picking+5, function() Game.ObjectsByIdGame.ObjectsById.length 7.sell() ) //mine Mousetrap.bind( survival+6, function() Game.ObjectsByIdGame.ObjectsById.length 6.sell() ) // expedition Mousetrap.bind(option+7, function() Game.ObjectsByIdGame.ObjectsById.length 5.sell() ) // alchemy research laboratory Mousetrap.bind(option+8, function() Game.ObjectsByIdGame.ObjectsById.length 4.sell() ) // admission Mousetrap.bind(option+9, function() Game.ObjectsByIdGame.ObjectsById.length 3. sell() ) //Time gondola Mousetrap.bind(option+0, function() Game.ObjectsByIdGame.ObjectsById.length 2.sell() ) //Antimatter capacitance Mousetrap.bind(option+-, function() Game.ObjectsByIdGame.ObjectsById.length 1.sell() ) // prism// horrendous textParticle mod, broadly speaking for execution of Cookie Clicker Cheats v.X.X launched message. Game.textParticlesAdd = function (text, el) //pick the introductory innocent (or the oldest) particle to alternate it var highest = 0var highestI = 0for (var i in Game.textParticles) if (Game.textParticlesi.life == -1) highestI = ibreakif (Game.textParticlesi.life highest) highest = Game.textParticlesi.life highestI = ivar i = highestIvar x = (Math.random() 0.5) * 40var y = 0 //+(Math.random()-0.5)*40if (el) var rect = l( feeble).getBoundingClientRect() var x = Math.floor((rect.left + rect.right) / 2) var y = Math.floor(((rect.bottom)) 60) x += (Math.random() 0.5) * 40y += 0 //(Math.random()-0.5)*40var me = Game.textParticlesiif ( me.l) me.l = l(particle + i)me.life = 0me.x = xme.y = y Game.textParticlesYif (me.y 60) for (var j = 0 j

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